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Installation and use of Code::Blocks programming environment
Copied from website Programmeren 2 by Leo Meerts, Radboud University Nijmegen.
To install the Code::Blocks programming environment for C and OpenGL on your
laptop/PC:
- MS-Windows (the order of installation is important!):
- Install MinGW (Minimalist GNU for Windows):
Download the stable
MinGW 20120426 version and
install it in directory "C:\MinGW".
For more information and newer versions see the
MinGW website.
- Install the GLUT library:
Download the freeGLUT archive
in the "C:\MinGW" directory, unpack and place
- .h files in directory "C:\mingw\include\GL",
- "libfreeglut.a" in directory "C:\mingw\lib" and
- "freeglut.dll" in directory
"C:\windows\system32" for the 32 bit version of Windows,
"C:\windows\SysWOW64" for the 64 bit version of Windows.
- Install Code::Blocks:
Download Code::Blocks and
install.
Or take the last version (...setup.exe) from the
Code::Blocks website
(Code::Blocks->Downloads->Binaries).
More information on this
website.
- Run Code::Blocks:
- First time:
add libraries for graphics applications using OpenGL and
GLUT via Settings->Compiler and debugger->Linkersettings:
freeglut.dll, glu32.dll and opengl32.dll in directory
"C:\Windows\System32\"
libfreeglut.a, libglu32.a and libopengl32.a in directory
"C:\MinGW\lib\"
- First time: add search directories via
Settings->Compiler and debugger->Search directories:
"C:\MinGW", "C:\MinGW\lib", "C:\MinGW\include",
"C:\MinGW\include\GL"
- First time: add compile and link options via
Settings->Compiler settings->Other options:
-lglut -lGLU -lGL
- Now you may create a new .c source file by selecting
File->New->Empty File, or choose
an existing .c source file via File->Open.
Edit/modify the file, build and run.
NB: You don't have to use a Code::Blocks Project, just keep it simple! :)
September 18, 2012
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